Math (451)

Whether you're teaching basic arithmetic, algebra, geometry, or calculus, our comprehensive collection covers a wide range of topics and grade levels. From interactive games and worksheets to lesson plans and hands-on activities, our resources are designed to make math learning enjoyable and meaningful for learners of all abilities.


Stuffed animals owned by students: Pictograph activity with answers.
This worksheet reviews skip counting by 2's, 3's, 5's, and 10's.  Includes addition doubles at the bottom.
Calculate the elapsed time, to the minute, in a given situation (limited to 2 adjacent hours).  Determine the beginning and/or ending time, given the elapsed time.  
Hundredths and tenths: write the deimal and the fraction of each shaded part.  
Overview of the 6 assessment standards, purposes of assessments, problems used for instruction/assessment, types of assessments, and scoring rubrics. (2 pages)
This worksheet helps students practice using the Hundred Chart to add or subtract 1 or 10.
These worksheets are a great way to get kids thinking while reviewing different shapes.
Complete the table by writing the time shown on the clocks and filling in the elapsed time.  
How many hours is the store open on Friday?  How long is it open on Saturday?  And other word problems...
11 page packet of multiplication worksheets: multiplying by 0 through 9
Grade 2 Worksheet: Halves, Fourths, and Eighths
Cut out the arrows and numbers.  Glue the numbers on the clock.  Then, use a brass fastener to make the hour/minute hands movable.
Children count, draw, and write the number of apples.
Examine the number patterns.  Write the next three numbers in each pattern.  How do you know which numbers come next?  Three sets of numbers -
A great game for large or small groups to reinforce numbers 0-24 (and paying attention).
Solve single and double digit multiplication problems; multiply factors up to 3 digits by a 2 digit factor.  Example problem: 2010 x 4 = ______ w/ Answers
(Example: Round 452 to the nearest HUNDRED) Find the place value and circle that digit. Move to the right and underline it -- get it? 0, 1, 2, 3, 4 - circled number stays the same. 5, 6, 7, 8, 9 - add one more is the game. Now flex your muscles like a hero, The digits to the right change to a zero! 5 0 0 Digits to the left stay the same, Now you're a winner in the rounding game! ROUNDING RAP (Example: Round 452 to the nearest HUNDRED) Find the place value and circle that digit. Move to the right and underline it -- get it? 0, 1, 2, 3, 4 - circled number stays the same. 5, 6, 7, 8, 9 - add one more is the game. Now flex your muscles like a hero, The digits to the right change to a zero! 5 0 0 Digits to the left stay the same, Now you're a winner in the rounding game!
This worksheet reviews what the math symbols >, <, and = mean and how to use them.
Learn how to make change using this free worksheet.